About me
A graduate of an industry-focused academic program, I aspire to be an animation Swiss Army knife for every step of production. Art has been central to my life since I could hold a pencil, and I've been glued to computers and their vast creative possibilities since I first started using them at 10 years old. My skillset ranges between many branches of 2D and 3D art, motion & graphic design, editing & compositing, and just about any visual work on a computer, coming from a formative traditional art background. Whether pure artistry or technical problem-solving, Iām all for learning new skills, passing them on, and making cool stuff.