3D Work Demo Reel (2022)
Clash Quest Boat: model & material (from concept art reference)
Clash Quest Volcano: model, material & assets (from concept art reference)
Clash Quest Throne: model & material
Merge Mansion Grandma Decoy: model, material & assets
Project Runway Canada Poster Backround: assets, lighting, rendering, compositing
Brawl Stars Mortis Environment (aerial view): supplied assets, material conversion, MASH grass, lighting, rendering
Merge Mansion Hallway: assets, lighting
I applied to and was selected to participate in 2023's annual Game Development Incubator with Pixelles hosted in Montréal, Québec. Through their 8 week program, I learned the principles of game design and successfully created my very first game in Unreal Engine 5.1.1. With some help from mentors and intense self-study, I designed, modeled, animated, and coded every asset and function in Street Cat Politics with no prior experience in game development. My game and the work of 11 other participants were showcased at EA Motive on November 30th, 2023. Street Cat Politics is available to download on itch.io here.
Street Cat Politics: in-game screenshot with player character and NPC
Street Cat Politics: simulated level in Unreal Engine 5
Eesti: Final Character Model (Maya, Substance Painter)
Gandhi Bust Sculpt (Zbrush, Maya, Substance Painter)
Ornate Wooden Weapon (Maya, Substance Painter)
Operating Table for Educational VR Game (Maya, Substance Painter)